The Impact of a Gamified Intervention on Daily Steps in Real-Life Conditions: Retrospective Analysis of 4800 Individuals
BackgroundDigital interventions integrating gamification features hold promise to promote daily steps. However, results regarding the effectiveness of this type of intervention are heterogeneous and not yet confirmed in real-life contexts. ObjectiveThis study aims to examine the effectiveness of a g...
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Main Authors: | Alexandre Mazéas (Author), Cyril Forestier (Author), Guillaume Harel (Author), Martine Duclos (Author), Aïna Chalabaev (Author) |
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Format: | Book |
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JMIR Publications,
2024-08-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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