Active Video Gaming Using an Adapted Gaming Mat in Youth and Adults With Physical Disabilities: Observational Study
BackgroundA common leisure-time activity amongst youth and adults in the United States is video gameplay. Playing video games is typically a sedentary endeavor; however, to encourage an increased level of physical activity in an engaging and enjoyable way, active video gaming has become popular. Unf...
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Main Authors: | Laurie A Malone (Author), Ganisher K Davlyatov (Author), Sangeetha Padalabalanarayanan (Author), Mohanraj Thirumalai (Author) |
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Format: | Book |
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JMIR Publications,
2021-08-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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