APA (7th ed.) Citation

Oleksandr V. Prokhorov, Vladyslav O. Lisovichenko, Mariia S. Mazorchuk, & Olena H. Kuzminska. (2022). Implementation of digital technology for student involvement based on a 3D quest game for career guidance and assessing students' digital competences. Academy of Cognitive and Natural Sciences.

Chicago Style (17th ed.) Citation

Oleksandr V. Prokhorov, Vladyslav O. Lisovichenko, Mariia S. Mazorchuk, and Olena H. Kuzminska. Implementation of Digital Technology for Student Involvement Based on a 3D Quest Game for Career Guidance and Assessing Students' Digital Competences. Academy of Cognitive and Natural Sciences, 2022.

MLA (9th ed.) Citation

Oleksandr V. Prokhorov, et al. Implementation of Digital Technology for Student Involvement Based on a 3D Quest Game for Career Guidance and Assessing Students' Digital Competences. Academy of Cognitive and Natural Sciences, 2022.

Warning: These citations may not always be 100% accurate.