A model for hypermedia learning environments based on electronic books
Current hypermedia learning environments do not have a common development basis. Their designers have often used ad-hoc solutions to solve the learning problems they have encountered. However, hypermedia technology can take advantage of employing a theoretical scheme - a model - which takes into acc...
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Main Authors: | , , |
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Format: | Book |
Published: |
Association for Learning Technology,
1997-12-01T00:00:00Z.
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Subjects: | |
Online Access: | Connect to this object online. |
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Summary: | Current hypermedia learning environments do not have a common development basis. Their designers have often used ad-hoc solutions to solve the learning problems they have encountered. However, hypermedia technology can take advantage of employing a theoretical scheme - a model - which takes into account various kinds of learning activities, and solves some of the problems associated with its use in the learning process. The model can provide designers with the tools for creating a hypermedia learning system, by allowing the elements and functions involved in the definition of a specific application to be formally represented. |
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Item Description: | 10.3402/rlt.v5i3.10567 2156-7069 2156-7077 |