Increasing Voluntary Myoelectric Training Time Through Game Design
In virtual prosthetic training research, serious games have been investigated for over 30 years. However, few game design elements are used and assessed for their effect on the voluntary adherence and repetition of the performed task. We compared two game-based versions of an established myoelectric...
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Main Authors: | Christian Garske (Author), Matthew Dyson (Author), Sigrid Dupan (Author), Graham Morgan (Author), Kianoush Nazarpour (Author) |
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Format: | Book |
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IEEE,
2022-01-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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