Innovative mobile app solution for facial nerve rehabilitation: a usability analysis
BackgroundFacial palsy after vestibular schwannoma surgery is temporary in many cases but can significantly affect patients' quality of life. Physical training-initially guided and subsequently performed by the patient-is of paramount importance for recovery of facial nerve function. The introd...
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Frontiers Media S.A.,
2024-10-01T00:00:00Z.
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LEADER | 00000 am a22000003u 4500 | ||
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001 | doaj_d982e70dba8f4ac7a2c8c42abcf3b8fc | ||
042 | |a dc | ||
100 | 1 | 0 | |a Kathrin Machetanz |e author |
700 | 1 | 0 | |a Mario Lins |e author |
700 | 1 | 0 | |a Constantin Roder |e author |
700 | 1 | 0 | |a Georgios Naros |e author |
700 | 1 | 0 | |a Marcos Tatagiba |e author |
700 | 1 | 0 | |a Helene Hurth |e author |
245 | 0 | 0 | |a Innovative mobile app solution for facial nerve rehabilitation: a usability analysis |
260 | |b Frontiers Media S.A., |c 2024-10-01T00:00:00Z. | ||
500 | |a 2673-253X | ||
500 | |a 10.3389/fdgth.2024.1471426 | ||
520 | |a BackgroundFacial palsy after vestibular schwannoma surgery is temporary in many cases but can significantly affect patients' quality of life. Physical training-initially guided and subsequently performed by the patient-is of paramount importance for recovery of facial nerve function. The introduction of medical application software (apps) might improve therapy by maintaining motivation for daily home-based training and surveilling patients' rehabilitation progress.MethodsWe developed a mobile app, "FACEsemper", for home-based facial nerve rehabilitation. This app guides patients through a daily training program comprising six variable exercises, each performed in three repetitions. The app allows the user to customize the exercise intensity for different facial areas and includes a reminder function for daily training. Additional features include photo documentation, a calendar function, training report generation, and the possibility of direct communication with the attending physician. The app's usability was prospectively investigated with 27 subjects, including 8 physicians, 9 patients with facial palsy and 10 healthy subjects, over a two-week period. Usability was assessed using various self-rating questionnaires (i.e., mHealth App Usability Questionnaire, MAUQ; System Usability Scale, SUS; Visual Aesthetics of Apps Inventory, VisAAI) and scores were compared across the groups.ResultsThe participants reported an average smartphone use of 12.19 years and completed a mean number of 290 ± 163 facial exercises during the study period. Patients used the app significantly more frequently than the other two groups (p = 0.017). The average total scores of the questionnaires were: MAUQ 5.67/7, SUS 89.6/100, VisAAI 5.88/7 and specific rating 6.13/7. In particular, the simplicity of use and craftsmanship of the app were rated very highly. Usability scores did not significantly differ between groups. A primary limitation identified was malfunction of the daily reminder feature in some Android versions.ConclusionThis usability study demonstrated a positive user experience and excellent usability of the FACEsemper app. However, some limitations and areas for improvement were identified. As a next step, the app should be evaluated in a large patient cohort with facial palsy to determine its potential medical benefits for facial rehabilitation compared to traditional training methods. | ||
546 | |a EN | ||
690 | |a vestibular schwannoma | ||
690 | |a facial palsy | ||
690 | |a rehabilitation | ||
690 | |a APP | ||
690 | |a smartphone | ||
690 | |a usability | ||
690 | |a Medicine | ||
690 | |a R | ||
690 | |a Public aspects of medicine | ||
690 | |a RA1-1270 | ||
690 | |a Electronic computers. Computer science | ||
690 | |a QA75.5-76.95 | ||
655 | 7 | |a article |2 local | |
786 | 0 | |n Frontiers in Digital Health, Vol 6 (2024) | |
787 | 0 | |n https://www.frontiersin.org/articles/10.3389/fdgth.2024.1471426/full | |
787 | 0 | |n https://doaj.org/toc/2673-253X | |
856 | 4 | 1 | |u https://doaj.org/article/d982e70dba8f4ac7a2c8c42abcf3b8fc |z Connect to this object online. |