Health Care Professional-Supported Co-Design of a Mime Therapy-Based Serious Game for Facial Rehabilitation

This research letter presents the co-design process for RG4Face, a mime therapy-based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.

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Bibliographic Details
Main Authors: Daniel Lima Sousa (Author), Silmar Teixeira (Author), José Everton Fontenele (Author), Renato Mendes Santos (Author), Leynilson Pereira (Author), Rodrigo Baluz (Author), Victor Hugo Bastos (Author), Ariel Soares Teles (Author)
Format: Book
Published: JMIR Publications, 2024-01-01T00:00:00Z.
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Summary:This research letter presents the co-design process for RG4Face, a mime therapy-based serious game that uses computer vision for human facial movement recognition and estimation to help health care professionals and patients in the facial rehabilitation process.
Item Description:2291-9279
10.2196/52661