'Gamification' for Health Behaviour Change in Smartphone Apps
Background: Gamification techniques are showing promise in promoting healthy behaviours and delivering health promotion advice, however, their use in Mobile-Health is relatively new. Gamification involves using 'gaming' elements such as badges, leader boards, health-related challenges, rew...
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Main Authors: | Elizabeth Ann Edwards (Author), Jim Lumsden (Author), Carol Rivas (Author), Lindsey Edwards (Author), Hope Caton (Author) |
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Format: | Book |
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Frontiers Media S.A.,
2015-09-01T00:00:00Z.
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