Using the Learner-Generated Digital Media (LGDM) Framework in Tertiary Science Education: A Pilot Study

Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on th...

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Main Authors: Jorge Reyna (Author), Peter Meier (Author)
Format: Book
Published: MDPI AG, 2018-07-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Jorge Reyna  |e author 
700 1 0 |a Peter Meier  |e author 
245 0 0 |a Using the Learner-Generated Digital Media (LGDM) Framework in Tertiary Science Education: A Pilot Study 
260 |b MDPI AG,   |c 2018-07-01T00:00:00Z. 
500 |a 2227-7102 
500 |a 10.3390/educsci8030106 
520 |a Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on the implementation of LGDM assignments. This research aims to test a model to design, implement, and evaluate LGDM as an assessment tool. The model was built based on research gaps and it considers the following elements: (1) pedagogy, (2) student training, (3) hosting of videos, (4) marking schemes, (5) group contribution, (6) feedback, (7) reflection, and (8) evaluation. For this purpose, five science subjects (N = 270) were used to test the model as a guide to implementing LGDM assignments. Data was gathered using a validated 33-step questionnaire instrument. Additionally, group contributions were received using the SPARKPlus peer review application, and marks attained were gathered. Methodological triangulation of the datasets suggested that students have a positive attitude toward LGDM for science learning. Students enjoyed the group work and creativity, and they identified digital media support as a critical component of their learning experience. Preliminary data support using the LGDM framework to design digital media assignments for science education. 
546 |a EN 
690 |a Learner-generated digital media 
690 |a video as an assessment tool 
690 |a digital media 
690 |a digital media literacies 
690 |a blended media 
690 |a digital media as an assessment tool 
690 |a Education 
690 |a L 
655 7 |a article  |2 local 
786 0 |n Education Sciences, Vol 8, Iss 3, p 106 (2018) 
787 0 |n http://www.mdpi.com/2227-7102/8/3/106 
787 0 |n https://doaj.org/toc/2227-7102 
856 4 1 |u https://doaj.org/article/e3ae34e182d64330b67b2f63e6c5aadb  |z Connect to this object online.