Using the Learner-Generated Digital Media (LGDM) Framework in Tertiary Science Education: A Pilot Study
Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on th...
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MDPI AG,
2018-07-01T00:00:00Z.
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LEADER | 00000 am a22000003u 4500 | ||
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001 | doaj_e3ae34e182d64330b67b2f63e6c5aadb | ||
042 | |a dc | ||
100 | 1 | 0 | |a Jorge Reyna |e author |
700 | 1 | 0 | |a Peter Meier |e author |
245 | 0 | 0 | |a Using the Learner-Generated Digital Media (LGDM) Framework in Tertiary Science Education: A Pilot Study |
260 | |b MDPI AG, |c 2018-07-01T00:00:00Z. | ||
500 | |a 2227-7102 | ||
500 | |a 10.3390/educsci8030106 | ||
520 | |a Learner-Generated Digital Media (LGDM) has become prevalent in higher education. Frameworks have been developed for video-making in the classroom that consider technical requirements, pedagogies, and the combination of both. However, missing is a practical model to guide academics and students on the implementation of LGDM assignments. This research aims to test a model to design, implement, and evaluate LGDM as an assessment tool. The model was built based on research gaps and it considers the following elements: (1) pedagogy, (2) student training, (3) hosting of videos, (4) marking schemes, (5) group contribution, (6) feedback, (7) reflection, and (8) evaluation. For this purpose, five science subjects (N = 270) were used to test the model as a guide to implementing LGDM assignments. Data was gathered using a validated 33-step questionnaire instrument. Additionally, group contributions were received using the SPARKPlus peer review application, and marks attained were gathered. Methodological triangulation of the datasets suggested that students have a positive attitude toward LGDM for science learning. Students enjoyed the group work and creativity, and they identified digital media support as a critical component of their learning experience. Preliminary data support using the LGDM framework to design digital media assignments for science education. | ||
546 | |a EN | ||
690 | |a Learner-generated digital media | ||
690 | |a video as an assessment tool | ||
690 | |a digital media | ||
690 | |a digital media literacies | ||
690 | |a blended media | ||
690 | |a digital media as an assessment tool | ||
690 | |a Education | ||
690 | |a L | ||
655 | 7 | |a article |2 local | |
786 | 0 | |n Education Sciences, Vol 8, Iss 3, p 106 (2018) | |
787 | 0 | |n http://www.mdpi.com/2227-7102/8/3/106 | |
787 | 0 | |n https://doaj.org/toc/2227-7102 | |
856 | 4 | 1 | |u https://doaj.org/article/e3ae34e182d64330b67b2f63e6c5aadb |z Connect to this object online. |