Exposure to "Exergames" Increases Older Adults' Perception of the Usefulness of Technology for Improving Health and Physical Activity: A Pilot Study
BackgroundHigh rates of sedentary behaviors in older adults can lead to poor health outcomes. However, new technologies, namely exercise-based videogames ("exergames"), may provide ways of stimulating uptake and ongoing participation in physical activities. Older adults' perceptions o...
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Main Authors: | Bird, Marie-Louise (Author), Clark, Brodie (Author), Millar, Johanna (Author), Whetton, Sue (Author), Smith, Stuart (Author) |
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Format: | Book |
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JMIR Publications,
2015-11-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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