Game elements improve performance in a working memory training task
The utilization of game elements in a non-game context is currently used in a vast range of different domains. However, research on game elements' effects in cognitive tasks is still sparse. Thus, in this study we implemented three game elements, namely, progress bar, level indicator, and a the...
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Main Authors: | Manuel Ninaus (Author), Gonçalo Pereira (Author), René Stefitz (Author), Rui Prada (Author), Ana Paiva (Author), Christa Neuper (Author), Guilherme Wood (Author) |
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Format: | Book |
Published: |
Serious Games Society,
2015-02-01T00:00:00Z.
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Online Access: | Connect to this object online. |
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