Interpreting Data of Serious Games for Health using Decision Support Systems

In order to empower the influence and usage of Serious Games for Health (SGFH) in science as well as application, a decision-support-system (DSS) based approach for interpreting game data should be developed. This DSS would allow users (patients, physicians) to interpret medical data, gathered by va...

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Main Authors: Konrad Peters (Author), Fares Kayali (Author), Marisa Silbernagl (Author), Anita Lawitschka (Author), Helmut Hlavacs (Author)
Format: Book
Published: Serious Games Society, 2017-06-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Konrad Peters  |e author 
700 1 0 |a Fares Kayali  |e author 
700 1 0 |a Marisa Silbernagl  |e author 
700 1 0 |a Anita Lawitschka  |e author 
700 1 0 |a Helmut Hlavacs  |e author 
245 0 0 |a Interpreting Data of Serious Games for Health using Decision Support Systems 
260 |b Serious Games Society,   |c 2017-06-01T00:00:00Z. 
500 |a 10.17083/ijsg.v4i2.162 
500 |a 2384-8766 
520 |a In order to empower the influence and usage of Serious Games for Health (SGFH) in science as well as application, a decision-support-system (DSS) based approach for interpreting game data should be developed. This DSS would allow users (patients, physicians) to interpret medical data, gathered by various serious games, as well as the game-scores of these games. The usage of DSSs implies the requirement for a standardized data model, for both medical data as well as game-proprietary data, such as meta-data or game-scores. This publication presents a framework proposal, which covers the requirements to interpret data of various health- and game-sources and create recommendations to users. Authors identified challenges and experiments to be done: to provide a ubiquitous data model for SGFH, a set of existing games will be analysed and evaluated. Further, a SDK for game developers will be created. This would enable the developers to gain access to the DSS based approach with reasonable effort. Finally, a DSS, consisting of two sub-DSS, should be implemented on top of the previous results. 
546 |a EN 
690 |a Serious Games for Health 
690 |a Standardization 
690 |a Data Modeling 
690 |a Decision Support Systems 
690 |a Education 
690 |a L 
690 |a Electronic computers. Computer science 
690 |a QA75.5-76.95 
690 |a Computer software 
690 |a QA76.75-76.765 
655 7 |a article  |2 local 
786 0 |n International Journal of Serious Games, Vol 4, Iss 2 (2017) 
787 0 |n http://journal.seriousgamessociety.org/index.php/IJSG/article/view/162 
787 0 |n https://doaj.org/toc/2384-8766 
856 4 1 |u https://doaj.org/article/f366c2b2e08643dfa762d6adc6be8f7d  |z Connect to this object online.