Implementation of Teaching Games for Understanding to Stimulate Game Understanding of Elementary School Students

Traditional physical education approaches, which often focus on decontextualized sports techniques, may affect the student engagement leading to learning difficulties. The Teaching Games for Understanding (TGfU) model, which emphasizes game understanding and skill development through actual plays, o...

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Main Authors: Dadang Warta Candra Wira Kusuma (Author), Baiq Satrianingsih (Author), Lalu Sapta Wijaya Kusuma (Author), Uray Gustian (Author)
Format: Book
Published: Universitas Pendidikan Indonesia, 2024-09-01T00:00:00Z.
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042 |a dc 
100 1 0 |a Dadang Warta Candra Wira Kusuma  |e author 
700 1 0 |a Baiq Satrianingsih  |e author 
700 1 0 |a Lalu Sapta Wijaya Kusuma  |e author 
700 1 0 |a Uray Gustian  |e author 
245 0 0 |a Implementation of Teaching Games for Understanding to Stimulate Game Understanding of Elementary School Students 
260 |b Universitas Pendidikan Indonesia,   |c 2024-09-01T00:00:00Z. 
500 |a 2085-6180 
500 |a 2580-071X 
500 |a 10.17509/jpjo.v9i2.67267 
520 |a Traditional physical education approaches, which often focus on decontextualized sports techniques, may affect the student engagement leading to learning difficulties. The Teaching Games for Understanding (TGfU) model, which emphasizes game understanding and skill development through actual plays, offers a pedagogical alternative. This study aimed to assess the effectiveness of using TGfU with modified traditional games, specifically the Kasti game, to improve the game understanding of primary school students. The pre-experimental design, specifically the One Group Pretest-Posttest Design, was used. This study involved 24 Grade 5 students from a public primary school in West Kalimantan, Indonesia. The TGfU model was implemented using a modified version of the Kasti game adapted to the school curriculum. The game comprehension was measured using the Game Performance Assessment Instrument (GPAI), focusing on decision-making, skill execution, and covering ability. Data were analyzed using descriptive statistics and t-tests to compare pretest and posttest results. Results of this study found a significant improvement in the student game comprehension after the intervention. The mean scores for skill execution, decision-making, and covering ability increased the overall game understanding from the pretest mean of 0.61 to the posttest mean of 0.67. The number of students categorized in the Effective Performance category increased, indicating improved cognitive and tactical understanding. The study concludes that TGfU, which incorporates modified traditional games, could effectively improve game understanding of primary school students. This approach could enhance student cognitive abilities and increase their enjoyment and engagement in sports. These findings suggest that TGfU is a viable model for teaching physical education. 
546 |a EN 
690 |a elementary school, game understanding, teaching games for understanding, traditional games 
690 |a Special aspects of education 
690 |a LC8-6691 
690 |a Sports 
690 |a GV557-1198.995 
655 7 |a article  |2 local 
786 0 |n Jurnal Pendidikan Jasmani dan Olahraga, Vol 9, Iss 2, Pp 255-261 (2024) 
787 0 |n https://ejournal.upi.edu/index.php/penjas/article/view/67267 
787 0 |n https://doaj.org/toc/2085-6180 
787 0 |n https://doaj.org/toc/2580-071X 
856 4 1 |u https://doaj.org/article/fd02bcd7f30145ca9671bc4c55f3e96e  |z Connect to this object online.