Keith E. Naugle, Xzaliya A. Cervantes, Carolyn L. Boone, Brandon Wind, & Kelly M. Naugle. (2024). Exploring actual and perceived levels of physical activity intensity during virtual reality active games. Frontiers Media S.A..
Chicago Style (17th ed.) CitationKeith E. Naugle, Xzaliya A. Cervantes, Carolyn L. Boone, Brandon Wind, and Kelly M. Naugle. Exploring Actual and Perceived Levels of Physical Activity Intensity During Virtual Reality Active Games. Frontiers Media S.A., 2024.
MLA (9th ed.) CitationKeith E. Naugle, et al. Exploring Actual and Perceived Levels of Physical Activity Intensity During Virtual Reality Active Games. Frontiers Media S.A., 2024.
Warning: These citations may not always be 100% accurate.