Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a mor...

Descripció completa

Guardat en:
Dades bibliogràfiques
Altres autors: Haines, Eric (Editor), Akenine-Möller, Tomas (Editor)
Format: Electrònic Capítol de llibre
Idioma:anglès
Publicat: Berkeley, CA Springer Nature 2019
Matèries:
Accés en línia:OAPEN Library: download the publication
OAPEN Library: description of the publication
Etiquetes: Afegir etiqueta
Sense etiquetes, Sigues el primer a etiquetar aquest registre!