Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a mor...

Deskribapen osoa

Gorde:
Xehetasun bibliografikoak
Beste egile batzuk: Haines, Eric (Argitaratzailea), Akenine-Möller, Tomas (Argitaratzailea)
Formatua: Baliabide elektronikoa Liburu kapitulua
Hizkuntza:ingelesa
Argitaratua: Berkeley, CA Springer Nature 2019
Gaiak:
Sarrera elektronikoa:OAPEN Library: download the publication
OAPEN Library: description of the publication
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