Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a mor...

Descrición completa

Gardado en:
Detalles Bibliográficos
Outros autores: Haines, Eric (Editor), Akenine-Möller, Tomas (Editor)
Formato: Electrónico Capítulo de libro
Idioma:inglés
Publicado: Berkeley, CA Springer Nature 2019
Subjects:
Acceso en liña:OAPEN Library: download the publication
OAPEN Library: description of the publication
Tags: Engadir etiqueta
Sen Etiquetas, Sexa o primeiro en etiquetar este rexistro!