Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a mor...
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その他の著者: | , |
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フォーマット: | 電子媒体 図書の章 |
言語: | 英語 |
出版事項: |
Berkeley, CA
Springer Nature
2019
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オンライン・アクセス: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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