Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a mor...

Full beskrivning

Sparad:
Bibliografiska uppgifter
Övriga skapare: Haines, Eric (Utgivare, redaktör, sammanställare), Akenine-Möller, Tomas (Utgivare, redaktör, sammanställare)
Materialtyp: Elektronisk Bokavsnitt
Språk:engelska
Publicerad: Berkeley, CA Springer Nature 2019
Ämnen:
Länkar:OAPEN Library: download the publication
OAPEN Library: description of the publication
Taggar: Lägg till en tagg
Inga taggar, Lägg till första taggen!