Keys to Play: Music as a Ludic Medium from Apollo to Nintendo

How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital...

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I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi matua: Moseley, Roger (auth)
Hōputu: Tāhiko Wāhanga pukapuka
Reo:Ingarihi
I whakaputaina: Oakland, California University of California Press 2016
Ngā marau:
Urunga tuihono:OAPEN Library: download the publication
OAPEN Library: description of the publication
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Whakaahuatanga
Whakarāpopototanga:How do keyboards make music playable? Drawing on theories of media, systems, and cultural techniques, Keys to Play spans Greek myth and contemporary Japanese digital games to chart a genealogy of musical play and its animation via improvisation, performance, and recreation. As a paradigmatic digital interface, the keyboard forms a field of play on which the book's diverse objects of inquiry-from clavichords to PCs and eighteenth-century musical dice games to the latest rhythm-action titles-enter into analogical relations. Remapping the keyboard's topography by way of Mozart and Super Mario, who head an expansive cast of historical and virtual actors, Keys to Play invites readers to unlock ludic dimensions of music that are at once old and new.
Whakaahuatanga ōkiko:1 electronic resource (468 p.)
ISBN:luminos.16
9780520965096;9780520965096;9780520965096
Urunga:Open Access