Marrs, A., Shirley, P., & Wald, I. (2021). Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX. Springer Nature.
Chicago Style (17th ed.) CitationMarrs, Adam, Peter Shirley, and Ingo Wald. Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX. Springer Nature, 2021.
MLA (9th ed.) CitationMarrs, Adam, et al. Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX. Springer Nature, 2021.
Warning: These citations may not always be 100% accurate.