Video Game Art Reader Volume 3
This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance...
I tiakina i:
Kaituhi matua: | Funk, Tiffany (auth) |
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Hōputu: | Tāhiko Wāhanga pukapuka |
Reo: | Ingarihi |
I whakaputaina: |
Amherst College Press
2019
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Ngā marau: | |
Urunga tuihono: | OAPEN Library: download the publication OAPEN Library: description of the publication |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
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Ngā tūemi rite
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Video Game Art Reader Volume 3
mā: Funk, Tiffany
I whakaputaina: (2019) -
Video Game Art Reader Volume 2
mā: Funk, Tiffany
I whakaputaina: (2018) -
Video Game Art Reader Volume 1
mā: Funk, Tiffany
I whakaputaina: (2017) -
Video Game Art Reader Volume 2
mā: Funk, Tiffany
I whakaputaina: (2018) -
Video Game Art Reader Volume 4
mā: Funk, Tiffany
I whakaputaina: (2022)