Video Game Characters and Transmedia Storytelling The Dynamic Game Character
Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book in...
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Tác giả chính: | |
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Định dạng: | Điện tử Chương của sách |
Ngôn ngữ: | Tiếng Anh |
Được phát hành: |
Amsterdam
Amsterdam University Press
2023
|
Loạt: | Games and Play
9 |
Những chủ đề: | |
Truy cập trực tuyến: | OAPEN Library: download the publication OAPEN Library: description of the publication |
Các nhãn: |
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245 | 1 | 0 | |a Video Game Characters and Transmedia Storytelling |b The Dynamic Game Character |
260 | |a Amsterdam |b Amsterdam University Press |c 2023 | ||
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490 | 1 | |a Games and Play |v 9 | |
506 | 0 | |a Open Access |2 star |f Unrestricted online access | |
520 | |a Characters are a vital aspect of today's transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters' identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology. | ||
536 | |a H2020 European Research Council | ||
536 | |a Academy of Finland | ||
540 | |a Creative Commons |f https://creativecommons.org/licenses/by-nc-nd/4.0/ |2 cc |4 https://creativecommons.org/licenses/by-nc-nd/4.0/ | ||
546 | |a English | ||
650 | 7 | |a Other graphic art forms |2 bicssc | |
650 | 7 | |a Computer games / online games: strategy guides |2 bicssc | |
653 | |a Dynamic Game Characters, transmedia practices, game studies, reader-response theory | ||
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/bitstream/id/d156add8-3c52-4917-aa2c-6ace3a753b83/9789048553495.pdf |7 0 |z OAPEN Library: download the publication |
856 | 4 | 0 | |a www.oapen.org |u https://library.oapen.org/handle/20.500.12657/76516 |7 0 |z OAPEN Library: description of the publication |