Playing American Open-World Videogames and the Reproduction of American Culture
Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, an...
保存先:
第一著者: | Schoppmeier, Sören (auth) |
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フォーマット: | 電子媒体 図書の章 |
言語: | 英語 |
出版事項: |
Berlin/Boston
De Gruyter
2023
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シリーズ: | Video Games and the Humanities
14 |
主題: | |
オンライン・アクセス: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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