Effects of using augmented reality on students' learning

<p>This article presents the results of a systematic review of the literature regarding the effects of using Augmented Reality (AR) on the learning of science students (Natural Sciences and Biology).</p><p>The PRISMA methodology was used. Ten articles were selected from indexed jou...

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Main Authors: António Faria (Author), Guilhermina Lobato Miranda (Author)
Format: Book
Published: Trends in Computer Science and Information Technology - Peertechz Publications, 2023-02-07.
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100 1 0 |a António Faria  |e author 
700 1 0 |a Guilhermina Lobato Miranda  |e author 
245 0 0 |a Effects of using augmented reality on students' learning 
260 |b Trends in Computer Science and Information Technology - Peertechz Publications,   |c 2023-02-07. 
520 |a <p>This article presents the results of a systematic review of the literature regarding the effects of using Augmented Reality (AR) on the learning of science students (Natural Sciences and Biology).</p><p>The PRISMA methodology was used. Ten articles were selected from indexed journals, in a period of time between 2010 and 2022, after applying the inclusion and exclusion criteria. The main inclusion criteria were: only articles with students from Basic and Secondary Education (equivalent to ISCED 2 and 3) and that report results in students' learning. The main exclusion criteria were: duplicate articles and those that did not present a teaching strategy associated with the use of AR. The databases consulted were Scopus, ScienceDirect, Springer Link, EBSCO and Web of Science. </p><p>Eight out of ten of the selected articles used an experimental methodology.</p><p>The results indicate that AR had positive effects on students' learning and motivation, as well as on other variables such as visuospatial skills and student involvement in tasks.</p> 
540 |a Copyright © António Faria et al. 
546 |a en 
655 7 |a Review Article  |2 local 
856 4 1 |u https://doi.org/10.17352/tcsit.000061  |z Connect to this object online.