Jamil, I. (2020). Implementation of Digital Game-Based Learning Approach in CTU281 subject: The impact on self-motivation among graphic students in UiTM Melaka / Ilinadia Jamil. Faculty of Art and Design.
Chicago Style (17th ed.) CitationJamil, Ilinadia. Implementation of Digital Game-Based Learning Approach in CTU281 Subject: The Impact on Self-motivation Among Graphic Students in UiTM Melaka / Ilinadia Jamil. Faculty of Art and Design, 2020.
MLA (9th ed.) CitationJamil, Ilinadia. Implementation of Digital Game-Based Learning Approach in CTU281 Subject: The Impact on Self-motivation Among Graphic Students in UiTM Melaka / Ilinadia Jamil. Faculty of Art and Design, 2020.
Warning: These citations may not always be 100% accurate.