Proposed framework for combining gamification elements with open learner model in a collaborative e-learning system for programming course / Harizah Jasin ... [et al.]
The main objective of the proposed framework that combines gamification and open learner model is to increase students' engagement in learning programming via virtual computer environment, thus enabling them to learn cooperatively and helps them to increase awareness of their own performance. T...
I tiakina i:
Ngā kaituhi matua: | Jasin, Harizah (Author), Othman, Mahfudzah (Author), Muhd Zain, Nurzaid (Author), Osman, Mohd Nizam (Author) |
---|---|
Hōputu: | Pukapuka |
I whakaputaina: |
UiTM Cawangan Perlis,
2017.
|
Ngā marau: | |
Urunga tuihono: | Link Metadata |
Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
|
Ngā tūemi rite
-
Enhanced collaborative e-learning model with cognitive assessment and open learner model / Mahfudzah Othman and Nurzaid Muhd Zain
mā: Othman, Mahfudzah, me ētahi atu.
I whakaputaina: (2016) -
Enhanced collaborative e-learning model with cognitive assessment and open learner model / Mahfudzah Othman and Nurzaid Muhd Zain
mā: Othman, Mahfudzah, me ētahi atu.
I whakaputaina: (2015) -
Embedding gamification elements in Distributed Pair Programming (DPP): a conceptual framework / Mahfudzah Othman ... [et al.]
mā: Othman, Mahfudzah, me ētahi atu.
I whakaputaina: (2016) -
E-complaint system for UiTM Perlis college embedded with gamification / Afifah Najibah Arif ... [et al.]
mā: Arif, Afifah Najibah, me ētahi atu.
I whakaputaina: (2022) -
Flood warning and monitoring system (FWMS) using GSM technology / Nurzaid Muhd Zain... [et al.]
mā: Muhd Zain, Nurzaid, me ētahi atu.
I whakaputaina: (2020)