Aplikasi Edukasi Menulis dan Membaca Aksara Jawa (AMBARAWA) sebagai Media Pembelajaran Aksara Jawa Berbasis Android.

Javanese letter is one of the cultural heritage of the ancestors of Java which have a meaning, because in each letter has its own significance, that's the relationship of human life. Problems that occur in learning Javanese letter is the learning method in schools is still based on the paper ma...

Full description

Saved in:
Bibliographic Details
Main Authors: Adhantoro, Muhammad Syahriandi (Author), , Heru Supriyono, ST. MSc. PhD (Author)
Format: Book
Published: 2017.
Subjects:
Online Access:Connect to this object online
Tags: Add Tag
No Tags, Be the first to tag this record!

MARC

LEADER 00000 am a22000003u 4500
001 repoums_49185
042 |a dc 
100 1 0 |a Adhantoro, Muhammad Syahriandi  |e author 
700 1 0 |a , Heru Supriyono, ST. MSc. PhD  |e author 
245 0 0 |a Aplikasi Edukasi Menulis dan Membaca Aksara Jawa (AMBARAWA) sebagai Media Pembelajaran Aksara Jawa Berbasis Android. 
260 |c 2017. 
500 |a https://eprints.ums.ac.id/49185/1/Naskah%20Publikasi.pdf 
500 |a https://eprints.ums.ac.id/49185/2/Surat%20Pernyataan%20Publikasi.pdf 
520 |a Javanese letter is one of the cultural heritage of the ancestors of Java which have a meaning, because in each letter has its own significance, that's the relationship of human life. Problems that occur in learning Javanese letter is the learning method in schools is still based on the paper material which is not interactive. The purpose of this research is to generate interactive media to learn Javanese letter based on multimedia with amusing game features. Several steps to make the Ambarawa application are requirements analysis, application development, testing and implementation of the applications. The main software used in making this Ambarawa application is Construct 2. Results of this research include learning Ambarawa media applications that can be run in the operating system based on Android. The testing technique in this study is black box testing and the level test of acceptance of potential users, such as the teachers and students as respondents' assessment and evaluation. From the results of tests and questionnaires can be seen that the average value shows 92.3% of applications can run smoothly and can be used as a reference in learning Javanese letter. 
546 |a en 
546 |a en 
690 |a QA75 Electronic computers. Computer science 
690 |a QA76 Computer software 
655 7 |a Thesis  |2 local 
655 7 |a NonPeerReviewed  |2 local 
787 0 |n https://eprints.ums.ac.id/49185/ 
787 0 |n L200130127 
856 \ \ |u https://eprints.ums.ac.id/49185/  |z Connect to this object online