Rahman, A. A. (2011). THE USE OF A COMPUTER GAME TO IMPROVE STUDENTS' ABILITY IN MASTERING VOCABULARIES (A quasi experimental study on vocabulary mastery in one of junior high schools in Pamulihan, Sumedang).
Chicago Style (17th ed.) CitationRahman, Aam Ali. THE USE OF A COMPUTER GAME TO IMPROVE STUDENTS' ABILITY IN MASTERING VOCABULARIES (A Quasi Experimental Study on Vocabulary Mastery in One of Junior High Schools in Pamulihan, Sumedang). 2011.
MLA (9th ed.) CitationRahman, Aam Ali. THE USE OF A COMPUTER GAME TO IMPROVE STUDENTS' ABILITY IN MASTERING VOCABULARIES (A Quasi Experimental Study on Vocabulary Mastery in One of Junior High Schools in Pamulihan, Sumedang). 2011.
Warning: These citations may not always be 100% accurate.