PENERAPAN GAMIFIKASI UNTUK MENINGKATKAN MOTIVASI BLAJAR ANAK DENGAN HAMBATAN EMOSI DAN PERILAKU DI SLB E HANDAYANI
This study aimed to determine the effects of the use of gamification on learning motivation of children with emotional and behavioral disorder. The type of this research was an experiment research with one group pre test post test designs. Data collection was done by using observation instruments an...
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Format: | Book |
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2019-08-26.
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