IMPLEMENTASI MODEL LEARNING TOGETHER BERBANTUAN MULTIMEDIA INTERAKTIF MENGGUNAKAN AUGMENTED REALITY UNTUK MENINGKATKAN KOGNITIF MAHASISWA PADA MATA KULIAH SISTEM BASIS DATA

Database System course is one of the required subjects in the Computer Science Education Study Program at Universitas Pendidikan Indonesia. The lack of effectiveness in the learning model, multimedia used by educators and student activity in the learning process are the background in this study. The...

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Main Author: Yola Nanda Sekar Prima, - (Author)
Format: Book
Published: 2020-06-16.
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245 0 0 |a IMPLEMENTASI MODEL LEARNING TOGETHER BERBANTUAN MULTIMEDIA INTERAKTIF MENGGUNAKAN AUGMENTED REALITY UNTUK MENINGKATKAN KOGNITIF MAHASISWA PADA MATA KULIAH SISTEM BASIS DATA 
260 |c 2020-06-16. 
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500 |a http://repository.upi.edu/49646/5/S_KOM_1607262_Chapter4.pdf 
500 |a http://repository.upi.edu/49646/4/S_KOM_1607262_Chapter5.pdf 
500 |a http://repository.upi.edu/49646/7/S_KOM_1607262_Appendix.pdf 
520 |a Database System course is one of the required subjects in the Computer Science Education Study Program at Universitas Pendidikan Indonesia. The lack of effectiveness in the learning model, multimedia used by educators and student activity in the learning process are the background in this study. The Learning Together Model assisted by using interactive multimedia based on Augmented Reality that aims to improve students cognitive on Database Design material. This study uses SHM (Siklus Hidup Menyeluruh) model by using Computer Science Education Universitas Pendidikan Indonesia's student class of 2019 as sample. The results obtained from this study are: 1) Interactive multimedia's rate is good and suitable for use. The percentage value that obtained was 85,75% which is interpreted "Very Good" by media experts. (2) Interactive multimedia can improve students' cognitive. The average gain value that obtained was 0,65 with effectiveness criteria "Medium". (3) Students toward learning that used interactive multimedia based on Augmented Reality was pretty good. With the average value 89,74% and included in the category "Very Good". Keywords: Learning Together, Augmented Reality, Database Design, Siklus Hidup Menyeluruh (SHM) 
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