The Development of "Bloodventure" Game Using Computer-Assisted-Instruction for Science Learning on Human Circulatory System

This research aims to develop bloodventure game by using gamification elements on human circulatory system topics in Junior High School. The method used in this research was developmental research method. The subject of this research is expert and student. Expert chosen in this research are one scie...

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Glavni autor: Hengky Kusniar, - (Autor)
Format: Knjiga
Izdano: 2020-08-31.
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