IMPLEMENTASI PEMROGRAMAN BERORIENTASI OBJEK, OBSERVER DESIGN PATTERN, DAN SCRIPTABLEOBJECT DALAM PEMBUATAN SOFTWARE ARCHITECTURE GAME 3D ACTION RPG "NEVERGREEN"
As the scope of a game project expands, its development becomes increasingly complex. Developing a game with bad software architecture can lead to various issues, such as high bug risks, project delays, and higher costs. Therefore, a solution is needed to overcome these challenges. While there have...
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Format: | Book |
Published: |
2023-12-19.
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Online Access: | Link Metadata |
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Internet
Link Metadata3rd Floor Main Library
Call Number: |
A1234.567 |
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Copy 1 | Available |