PERANCANGAN VIDEO GAME DENGAN METODE GAME DEVELOPMENT LIFE CYCLE MENGGUNAKAN UNITY
The COVID-19 pandemic has significantly impacted social facilities, leading to increased demand for video games. The gaming industry in Indonesia has experienced significant growth, with the gaming market reaching Rp. 650,86 billion, or $416,90 million USD. The growth of video games has led to a nee...
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Main Author: | Ahmadien Hafizh Yusufi, (Author) |
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Format: | Book |
Published: |
2024-01-09.
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Online Access: | Link Metadata |
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