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21
Resonant Games Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Published 2018DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
22
Treacherous Play
Published 2021DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
23
Esports and the Media Challenges and Expectations in a Multi-Screen Society
Published 2022DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
24
Wandering Games
Published 2022DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
25
Playing at a Distance Borderlands of Video Game Aesthetic
Published 2022DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
26
Arcade Britannia A Social History of the British Amusement Arcade
Published 2022DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
27
Videogames and Agency
Published 2023DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
28
Mortal Kombat Games of Death
Published 2022DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
29
Virtuelle Wirklichkeiten Atmosphärisches Vergangenheitserleben im Digitalen Spiel
Published 2023DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
30
The Pop Theology of Videogames Producing and Playing with Religion
Published 2023DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
31
This Gaming Life: Travels in Three Cities
Published 2010OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
32
Play Redux The Form of Computer Games
Published 2010OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
33
Silent Hill: The Terror Engine
Published 2012OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
34
Myst and Riven: The World of the D'ni
Published 2011OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
35
DOOM: SCARYDARKFAST
Published 2013OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
36
Stealth Assessment Measuring and Supporting Learning in Video Games
Published 2013OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
37
Quest to Learn Developing the School for Digital Kids
Published 2010OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
38
More than a game: The computer game as fictional form
Published 2003OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
39
Comics and Videogames From Hybrid Medialities to Transmedia Expansions
Published 2021OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
40
Krankheit in Digitalen Spielen Interdisziplinäre Betrachtungen
Published 2020OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter