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1
Mental Health | Atmospheres | Video Games New Directions in Game Research II
Published 2022Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
2
Mental Health | Atmospheres | Video Games New Directions in Game Research II
Published 2022Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
3
Video Games, Crime and Next-Gen Deviance Reorienting the Debate
Published 2020DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
4
Video Games, Crime and Next-Gen Deviance Reorienting the Debate
Published 2020OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
5
Respawn Gamers, Hackers, and Technogenic Life
Published 2018Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
6
Respawn Gamers, Hackers, and Technogenic Life
Published 2018Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
7
Game Production Studies
Published 2021Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
8
Game Production Studies
Published 2021Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
9
The Emergence of the Digital Humanities
Published 2013Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
10
The Emergence of the Digital Humanities
Published 2013Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
11
Games and Bereavement How Video Games Represent Attachment, Loss and Grief
Published 2018DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
12
Games and Bereavement How Video Games Represent Attachment, Loss and Grief
Published 2018OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
13
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
14
StarCraft Legacy of the Real-Time Strategy
Published 2024Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
15
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
16
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
17
Games and Rules Game Mechanics for the »Magic Circle«
Published 2019Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
18
Games and Rules Game Mechanics for the »Magic Circle«
Published 2019Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
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19
Gewalt im Computerspiel Facetten eines Vergnügens
Published 2017Subjects: DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
20
Gewalt im Computerspiel Facetten eines Vergnügens
Published 2017Subjects: OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter