Søgeresultater - "Computer graphics"

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  1. 1

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /

    Udgivet 2021
    Fag: “...Computer graphics....”
    Link to Metadata
    Electronisk eBog
  2. 2

    Digital Video Concepts, Methods, and Metrics Quality, Compression, Performance, and Power Trade-off Analysis / af Akramullah, Shahriar

    Udgivet 2014
    Fag: “...Computer graphics....”
    Link to Metadata
    Electronisk eBog
  3. 3

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs /

    Udgivet 2019
    Fag: “...Computer graphics....”
    Link to Metadata
    Electronisk eBog
  4. 4
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  6. 6

    Computer Vision Metrics Survey, Taxonomy, and Analysis / af Krig, Scott

    Udgivet 2014
    Fag: “...Computer graphics....”
    Link to Metadata
    Electronisk eBog
  7. 7

    Advances in Discrete Differential Geometry

    Udgivet 2016
    Fag: “...Computer graphics....”
    Link to Metadata
    Electronisk eBog
  8. 8

    The Uncanny Valley Hypothesis and Beyond af Marcus Cheetham

    Udgivet 2018
    Fag: “...computer graphics...”
    DOAB: download the publication
    DOAB: description of the publication
    Electronisk Book Chapter
  9. 9

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

    Udgivet 2019
    Fag: “...Computer graphics...”
    DOAB: download the publication
    DOAB: description of the publication
    Electronisk Book Chapter
  10. 10
  11. 11

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

    Udgivet 2021
    Fag: “...Computer Graphics;Real-Time Rendering;Ray Tracing;Path Tracing;GPU;DirectX Raytracing;Vulkan Ray Tracing;BVH and Acceleration Structures;Rasterization;Game development;Open Access...”
    DOAB: download the publication
    DOAB: description of the publication
    Electronisk Book Chapter
  12. 12

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

    Udgivet 2021
    Fag: “...Computer Graphics;Real-Time Rendering;Ray Tracing;Path Tracing;GPU;DirectX Raytracing;Vulkan Ray Tracing;BVH and Acceleration Structures;Rasterization;Game development;Open Access...”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronisk Book Chapter
  13. 13

    Data Acquisition and Processing in Cultural Heritage af Bitelli, Gabriele

    Udgivet 2020
    Fag: “...computer graphics...”
    DOAB: download the publication
    DOAB: description of the publication
    Electronisk Book Chapter