Search Results - "Computer Games"
Suggested Topics within your search.
Suggested Topics within your search.
- Media studies 60
- Computer games / online games: strategy guides 49
- Popular culture 13
- Computer games design 11
- Electronic, holographic & video art 10
- Individual artists, art monographs 10
- The arts: general issues 10
- Hobbies, quizzes & games 7
- Games development & programming 6
- Advertising & society 4
- Communication studies 4
- Cultural studies 4
- Development economics & emerging economies 4
- Economics 4
- History 4
- Society & culture: general 4
- The arts 4
- Virtual worlds 4
- Computer games 3
- Ethical & social aspects of IT 3
- Game Development 3
- Literary studies: general 3
- Programming 3
- Travel & holiday 3
- Virtual reality 3
- Anthropology 2
- Applied ecology 2
- Archaeology 2
- Comic book & cartoon art 2
- Computer Graphics 2
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21
Games and Bereavement How Video Games Represent Attachment, Loss and Grief
Published 2018Subjects: “…Computer Games…”
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Electronic Book Chapter -
22
Comics and Videogames From Hybrid Medialities to Transmedia Expansions
Published 2021Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
23
Comics and Videogames From Hybrid Medialities to Transmedia Expansions
Published 2021Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
24
Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs /
Published 2019Subjects: “…Computer games Programming.…”
Link to Metadata
Electronic eBook -
25
Gamification Analysis, Design, Development and Ludification
Published 2023Subjects: “…Computer games design bicssc…”
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Electronic Book Chapter -
26
Game Production Studies
Published 2021Subjects: “…Computer games design bicssc…”
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Electronic Book Chapter -
27
Game Production Studies
Published 2021Subjects: “…Computer games design bicssc…”
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Electronic Book Chapter -
28
Ludotopia Spaces, Places and Territories in Computer Games
Published 2019Subjects: “…Computer Games…”
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DOAB: description of the publication
Electronic Book Chapter -
29
Ludotopia Spaces, Places and Territories in Computer Games
Published 2019Subjects: “…Computer Games…”
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Electronic Book Chapter -
30
Myst and Riven The World of the D'ni
Published 2011Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
31
This Gaming Life Travels in Three Cities
Published 2008Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
32
Repairing Play A Black Phenomenology
Published 2022Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
33
Playful Materialities The Stuff That Games Are Made Of
Published 2022Subjects: “…Computer Games…”
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Electronic Book Chapter -
34
What is the Avatar? Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition
Published 2022Subjects: “…Computer Games…”
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DOAB: description of the publication
Electronic Book Chapter -
35
Playful Materialities The Stuff That Games Are Made Of
Published 2022Subjects: “…Computer Games…”
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Electronic Book Chapter -
36
What is the Avatar? Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition
Published 2022Subjects: “…Computer Games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
37
Virtuelle Wirklichkeiten Atmosphärisches Vergangenheitserleben im Digitalen Spiel
Published 2023Subjects: “…Computer games design bicssc…”
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38
Virtuelle Wirklichkeiten Atmosphärisches Vergangenheitserleben im Digitalen Spiel
Published 2023Subjects: “…Computer games design bicssc…”
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39
Narratives Crossing Boundaries Storytelling in a Transmedial and Transdisciplinary Context
Published 2023Subjects: “…Computer Games…”
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40
Resonant Games Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Published 2018Subjects: “…Computer games / online games: strategy guides bicssc…”
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DOAB: description of the publication
Electronic Book Chapter