खोज परिणाम - "Computer science"

  1. 1701

    A Bird Matching Game: Difficulty, Rewards and Intrinsic Motivation द्वारा Janne, Roman Bednarik, Juho Kahila, Matti Tedre

    प्रकाशित 2024
    Connect to this object online.
    पुस्तक
  2. 1702

    Case Study Experiences on Active Learning Methods in Germany द्वारा Tudevdagva Uranchimeg, Heller Ariane, Hardt Wolfram

    प्रकाशित 2021
    Connect to this object online.
    पुस्तक
  3. 1703

    A serious game to improve the verbal resilience against doorstep scams द्वारा Laura van der Lubbe, Charlotte Gerritsen, Tibor Bosse

    प्रकाशित 2020
    Connect to this object online.
    पुस्तक
  4. 1704

    The Effect of Robotics-Based Storytelling Activities on Primary School Students' Computational Thinking द्वारा Karin Tengler, Oliver Kastner-Hauler, Barbara Sabitzer, Zsolt Lavicza

    प्रकाशित 2021
    Connect to this object online.
    पुस्तक
  5. 1705

    A Comparison of Active and Passive Virtual Reality Exposure Scenarios to Elicit Social Anxiety द्वारा Yoones A. Sekhavat, Poorya Nomani

    प्रकाशित 2017
    Connect to this object online.
    पुस्तक
  6. 1706

    Player-Specific Conflict Handling Ontology द्वारा Charline Hondrou, Eleni Tsalapati, Amaryllis Raouzaiou, George Marandianos, Kostas Karpouzis, Stefanos Kollias

    प्रकाशित 2014
    Connect to this object online.
    पुस्तक
  7. 1707

    Establishing trust in artificial intelligence-driven autonomous healthcare systems: an expert-guided framework द्वारा Turki Alelyani

    प्रकाशित 2024
    Connect to this object online.
    पुस्तक
  8. 1708

    ¿Cómo integrar las nuevas tecnologías en educación inicial? द्वारा Jeanette Martínez

    प्रकाशित 2011
    Connect to this object online.
    पुस्तक
  9. 1709

    MOTIVAŢIA - ELEMENT ESENŢIAL ÎN FORMAREA COMPETENŢELOR PROFESIONALE द्वारा Maria CRISTEI

    प्रकाशित 2017
    Connect to this object online.
    पुस्तक
  10. 1710

    Mathematics Trails: Shallow and Deep Gamification द्वारा Iwan Gurjanow, Miguel Oliveira, Joerg Zender, Pedro A. Santos, Matthias Ludwig

    प्रकाशित 2019
    Connect to this object online.
    पुस्तक
  11. 1711

    Using Google Academy in the formation of information competencies of future teachers द्वारा L. V. Breskina

    प्रकाशित 2013
    Connect to this object online.
    पुस्तक
  12. 1712

    Elèves, apprentissages et « numérique » : regard rétrospectif et perspectives द्वारा Georges-Louis Baron

    प्रकाशित 2014
    Connect to this object online.
    पुस्तक
  13. 1713

    Assessing 3D Virtual World Disaster Training Through Adult Learning Theory द्वारा Lee Taylor-Nelms, Valerie Hill

    प्रकाशित 2014
    Connect to this object online.
    पुस्तक
  14. 1714

    A Serious Game to learn English: The case of Bethe1Challenge द्वारा Paola Julie Aguilar Cruz, Henry Alberto Álvarez Guayara

    प्रकाशित 2021
    Connect to this object online.
    पुस्तक
  15. 1715

    Potentials and Challenges of Pervasive Sensing in the Intensive Care Unit द्वारा Anis Davoudi, Benjamin Shickel, Patrick James Tighe, Azra Bihorac, Parisa Rashidi

    प्रकाशित 2022
    Connect to this object online.
    पुस्तक
  16. 1716
  17. 1717

    Creating Machinima (3D) and Real Life Videos in an ESP Classroom द्वारा Carol Anne Ochoa Alpala, William Ricardo Ortíz García

    प्रकाशित 2018
    Connect to this object online.
    पुस्तक
  18. 1718

    Assistance of nursing for the person with cerebral vascular accident - a proposal of study in municipal hospital द्वारा Shirley Rangel Gomes, Monica de Castro Maia Senna

    प्रकाशित 2007
    Connect to this object online.
    पुस्तक
  19. 1719

    Using Arduino to develop research competencies of students in school physics education द्वारा Vitalii M. Zadorozhnii

    प्रकाशित 2024
    Connect to this object online.
    पुस्तक
  20. 1720

    Teaching and Learning of Computational Modelling in Creative Shaping Processes द्वारा Daniela REIMANN, Christiane MADAY

    प्रकाशित 2017
    Connect to this object online.
    पुस्तक