Ngā hua rapu - "Computers History."

  • E whakaatu ana i te 1 - 8 hua o te 8
Whakamahine hua
  1. 1

    Informatics in the Future Proceedings of the 11th European Computer Science Summit (ECSS 2015), Vienna, October 2015 /

    I whakaputaina 2017
    Ngā marau: “…Computers History.…”
    Link to Metadata
    Tāhiko īPukapuka
  2. 2

    Computation and the Humanities Towards an Oral History of Digital Humanities / Nyhan, Julianne, Flinn, Andrew

    I whakaputaina 2016
    Ngā marau: “…Computers History.…”
    Link to Metadata
    Tāhiko īPukapuka
  3. 3

    Intertwingled The Work and Influence of Ted Nelson /

    I whakaputaina 2015
    Ngā marau: “…Computers History.…”
    Link to Metadata
    Tāhiko īPukapuka
  4. 4
  5. 5
  6. 6

    Sex Dolls at Sea Imagined Histories of Sexual Technologies Ruberg, Bo

    I whakaputaina 2022
    Ngā marau: “…Sex;technology;sexual technologies;sex tech;sex dolls;sex toys;history of sexuality;history of technology;sexual history;history of sex dolls;history of sex toys;history of sex tech;technological history;historiography;computer history;feminist history;media history;sex robots;digital media;feminist media studies;gender;sexuality;queer;race;colonialism;masculinity;alternate histories…”
    DOAB: download the publication
    DOAB: description of the publication
    Tāhiko Wāhanga pukapuka
  7. 7

    StarCraft Legacy of the Real-Time Strategy Dor, Simon

    I whakaputaina 2024
    Ngā marau: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    DOAB: download the publication
    DOAB: description of the publication
    Tāhiko Wāhanga pukapuka
  8. 8

    StarCraft Legacy of the Real-Time Strategy Dor, Simon

    I whakaputaina 2024
    Ngā marau: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Tāhiko Wāhanga pukapuka