Search Results - "Game Development."

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  1. 1

    Scripting Farming Simulator with Lua Unlocking the Virtual Fields / by Brumbaugh, Zander, Leithner, Manuel

    Published 2024
    Subjects: “…Game Development.…”
    Link to Metadata
    Electronic eBook
  2. 2

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /

    Published 2021
    Subjects: “…Game Development.…”
    Link to Metadata
    Electronic eBook
  3. 3

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs /

    Published 2019
    Subjects: “…Game Development.…”
    Link to Metadata
    Electronic eBook
  4. 4

    Modes of Esports Engagement in Overwatch

    Published 2022
    Subjects: “…Game development…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  5. 5

    Modes of Esports Engagement in Overwatch

    Published 2022
    Subjects: “…Game development…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  6. 6

    Videogames and Agency by Bódi, Bettina

    Published 2023
    Subjects: “…agency;game design;game development;game studies;paratext;player action;videogame;video games…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  7. 7

    Videogames and Agency by Bódi, Bettina

    Published 2023
    Subjects: “…agency;game design;game development;game studies;paratext;player action;videogame;video games…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  8. 8

    Interactive Multimedia

    Published 2012
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  9. 9

    Computer Graphics

    Published 2012
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  10. 10

    Computer Graphics and Imaging

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  11. 11

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

    Published 2021
    Subjects: “…Computer Graphics;Real-Time Rendering;Ray Tracing;Path Tracing;GPU;DirectX Raytracing;Vulkan Ray Tracing;BVH and Acceleration Structures;Rasterization;Game development;Open Access…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  12. 12

    Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

    Published 2021
    Subjects: “…Computer Graphics;Real-Time Rendering;Ray Tracing;Path Tracing;GPU;DirectX Raytracing;Vulkan Ray Tracing;BVH and Acceleration Structures;Rasterization;Game development;Open Access…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  13. 13
  14. 14

    Scripting Farming Simulator with Lua Unlocking the Virtual Fields by Brumbaugh, Zander

    Published 2024
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  15. 15

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert

    Published 2017
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  16. 16

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert

    Published 2017
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  17. 17

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  18. 18

    Developing Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

    Published 2021
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  19. 19

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  20. 20

    Developing Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

    Published 2021
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter