Search Results - "Game culture"

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  1. 1

    Modes of Esports Engagement in Overwatch

    Published 2022
    Subjects: “…Game culture…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  2. 2

    Modes of Esports Engagement in Overwatch

    Published 2022
    Subjects: “…Game culture…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  3. 3

    La guerra civil española en los juegos y entornos lúdicos

    Published 2023
    Subjects: “…digital games, analog games, cultural production, historical memory, case studies…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  4. 4

    La guerra civil española en los juegos y entornos lúdicos

    Published 2023
    Subjects: “…digital games, analog games, cultural production, historical memory, case studies…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  5. 5
  6. 6

    Digital Ethics

    Published 2019
    Subjects: “…Digital counterpublics; Digital ethics; Digital publics; rhetoric; Female activism; Feminism; Feminist activism; Gender; Internet; Internet activism; Internet ethics; Online abuse; Online activism; Online aggression; Online ethics; Online games; Online gaming; Online harassment; Online hate; Rhetoric; Trolling; Twitter; Video game culture; Video games; basic ethic; digital aggression; digital ecologies; rhetoric…”
    OAPEN Library: description of the publication
    Electronic Book Chapter
  7. 7
  8. 8

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  9. 9

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter