Search Results - "Game designer"

  1. 81

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  2. 82

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  3. 83

    The Art of Adaptation in Film and Video Games

    Published 2022
    Subjects: “…experimental game design…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  4. 84

    Game-Based Learning, Gamification in Education and Serious Games

    Published 2022
    Subjects: “…game-design-based…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  5. 85

    Serious Games and Mixed Reality Applications for Healthcare

    Published 2022
    Subjects: “…game design…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  6. 86

    Multi-Agent Systems 2019

    Published 2020
    Subjects: “…game design…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
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  19. 99

    The Hackable City Digital Media and Collaborative City-Making in the Network Society /

    Published 2019
    Table of Contents: “…The Hacker, the City and Their Institutions: From Grassroots Urbanism to Systemic Change -- Part I: Design Practices in the Hackable City -- Power to the People: Hacking the City with Plug-In Interfaces for Community Engagement -- Rapid Street Game Design: Prototyping Lab for Urban Change -- The City as Perpetual Beta: Fostering Systemic Urban Acupuncture -- Part II: Changing Roles -- Transforming Cities by Designing with Communities -- Economic Resilience Through Community-driven (Real Estate) Development in Amsterdam-Noord -- This is Our City! …”
    Link to Metadata
    Electronic eBook
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