Search Results - "Games development & programming"

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  1. 1

    Interactive Multimedia

    Published 2012
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  2. 2

    Computer Graphics

    Published 2012
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  3. 3

    Computer Graphics and Imaging

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  4. 4

    Scripting Farming Simulator with Lua Unlocking the Virtual Fields by Brumbaugh, Zander

    Published 2024
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  5. 5

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert

    Published 2017
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  6. 6

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert

    Published 2017
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  7. 7

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  8. 8

    Developing Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

    Published 2021
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  9. 9

    Ray Tracing Gems High-Quality and Real-Time Rendering with DXR and Other APIs

    Published 2019
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  10. 10

    Developing Graphics Frameworks with Python and OpenGL by Stemkoski, Lee

    Published 2021
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  11. 11

    Genetic Algorithms and Genetic Programming Modern Concepts and Practical Applications by Affenzeller, Michael

    Published 2009
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  12. 12

    Genetic Algorithms and Genetic Programming Modern Concepts and Practical Applications by Affenzeller, Michael

    Published 2009
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  13. 13

    Mathematical Aspects of Logic Programming Semantics by Hitzler, Pascal

    Published 2011
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  14. 14

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert H.

    Published 2014
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  15. 15

    Unauthorized Access The Crisis in Online Privacy and Security by Sloan, Robert H.

    Published 2014
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  16. 16

    Offene-Welt-Strukturen Architektur, Stadt- und Naturlandschaft im Computerspiel by Bonner, Marc

    Published 2023
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  17. 17

    Virtuelle Wirklichkeiten Atmosphärisches Vergangenheitserleben im Digitalen Spiel by Zimmermann, Felix

    Published 2023
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  18. 18

    Virtuelle Wirklichkeiten Atmosphärisches Vergangenheitserleben im Digitalen Spiel by Zimmermann, Felix

    Published 2023
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  19. 19

    Offene-Welt-Strukturen Architektur, Stadt- und Naturlandschaft im Computerspiel by Bonner, Marc

    Published 2023
    Subjects: “…Games development & programming bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  20. 20

    AI Knowledge Transfer from the University to Society Applications in High-Impact Sectors

    Published 2022
    Subjects: “…Games development & programming bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter