Search Results - "Games."
Suggested Topics within your search.
Suggested Topics within your search.
- Media studies 88
- Computer games / online games: strategy guides 49
- History of engineering & technology 37
- Technology: general issues 36
- Research & information: general 31
- Games 26
- Popular culture 24
- Games development & programming 21
- Education 17
- Literary studies: general 17
- Economic theory & philosophy 16
- Humanities 16
- Electronic, holographic & video art 14
- Psychology 14
- Social & cultural anthropology, ethnography 14
- The arts: general issues 14
- Computer science 13
- Game theory 13
- Film, TV & radio 12
- Individual artists, art monographs 12
- Computer games design 11
- Economics, finance, business & management 11
- Artificial intelligence 10
- Biology, life sciences 10
- Cultural studies 10
- Mathematics & science 10
- Society & culture: general 10
- Electrical engineering 9
- Hobbies, quizzes & games 9
- Information technology industries 9
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261
Web and Internet Economics 13th International Conference, WINE 2017, Bangalore, India, December 17-20, 2017, Proceedings
Published 2017Subjects: “…game theory…”
DOAB: description of the publication
Electronic Book Chapter -
262
Bundling telecommunications services : competitive strategies for converging markets
Published 2009Subjects: “…Game-Theory…”
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DOAB: description of the publication
Electronic Book Chapter -
263
Narration et jeu vidéo : Pour une exploration des univers fictionnels
Published 2018Subjects: “…game studies…”
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DOAB: description of the publication
Electronic Book Chapter -
264
Web and Internet Economics 13th International Conference, WINE 2017, Bangalore, India, December 17-20, 2017, Proceedings
Published 2017Subjects: “…game theory…”
OAPEN Library: description of the publication
Electronic Book Chapter -
265
The Emergence of the Digital Humanities
Published 2013Subjects: “…gaming…”
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DOAB: description of the publication
Electronic Book Chapter -
266
Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia The synthesized findings and research gap
Published 2018Subjects: “…game-based learning…”
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DOAB: description of the publication
Electronic Book Chapter -
267
The Emergence of the Digital Humanities
Published 2013Subjects: “…gaming…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
268
Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia The synthesized findings and research gap
Published 2018Subjects: “…game-based learning…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
269
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: “…Video Game…”
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270
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
Published 2022Subjects: “…Video Game…”
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Electronic Book Chapter -
271
Express yourself! Europas kulturelle Kreativität zwischen Markt und Underground
Published 2007Subjects: “…Computer Games…”
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Electronic Book Chapter -
272
Express yourself! Europas kulturelle Kreativität zwischen Markt und Underground
Published 2007Subjects: “…Computer Games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
273
Online marketingová komunikace cílící na děti školního věku
Published 2023Subjects: “…video games…”
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DOAB: description of the publication
Electronic Book Chapter -
274
Die dunkle Seite des Spiels Theater zwischen Spiel, Wirklichkeit und Fiktion
Published 2024Subjects: “…Computer Games…”
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DOAB: description of the publication
Electronic Book Chapter -
275
Mapping of Nordic Creative and Cultural Industries
Published 2015Subjects: “…computer games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
276
Entreprenörskap i högre konstnärlig och kreativ utbildning i Norden
Published 2015Subjects: “…computer games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
277
Entreprenørskab og foretagsomhed i de kunstneriske uddannelser i Norden
Published 2015Subjects: “…computer games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
278
Die dunkle Seite des Spiels Theater zwischen Spiel, Wirklichkeit und Fiktion
Published 2024Subjects: “…Computer Games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
279
Rethinking Gamification
Published 2014Subjects: “…Game Studies…”
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DOAB: description of the publication
Electronic Book Chapter -
280
Coordination in Service Value Networks : A Mechanism Design Approach
Published 2011Subjects: “…Game Theory…”
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DOAB: description of the publication
Electronic Book Chapter