Search Results - "Games."
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- Media studies 88
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- History of engineering & technology 37
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- Games development & programming 21
- Education 17
- Literary studies: general 17
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361
Innovations in Quantitative Risk Management
Published 2015Subjects: “…Game Theory, Economics, Social and Behav. Sciences…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
362
Is Behavioral Economics Doomed? The Ordinary versus the Extraordinary
Published 2012Subjects: “…game theory…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
363
Alternative Historiographies of the Digital Humanities
Published 2021Subjects: “…cultural studies, digital humanities, feminism, indigenous studies, postcolonialism, queer gaming, radical media…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
364
Grüne Sonnen Poetik und Politik der Fantasy am Medium Videospiel
Published 2020Subjects: “…game studies…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
365
Graph Algorithms and Applications
Published 2022Subjects: “…congestion games…”
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DOAB: description of the publication
Electronic Book Chapter -
366
Neurobiological Perspectives in Behavioral Addiction
Published 2019Subjects: “…Internet gaming disorder…”
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DOAB: description of the publication
Electronic Book Chapter -
367
Misunderstandings False Beliefs in Communication
Published 2023Subjects: “…Conversational Expectations;Successful Communication;Game Theory;Misunderstandings;Language and Human Interaction;Behavioral Economics…”
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DOAB: description of the publication
Electronic Book Chapter -
368
What Determines Social Behavior? Investigating the Role of Emotions, Self-Centered Motives, and Social Norms
Published 2016Subjects: “…ultimatum game…”
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DOAB: description of the publication
Electronic Book Chapter -
369
Dynamic Incentives for Optimal Control of Competitive Power Systems
Published 2022Subjects: “…Strommarkt; Dynamische Optimierung; Spieltheorie; Nichtlinearer Reglerentwurf; Mathematische Modellbildung; Electricity Market; Dynamic Optimization; Game Theory; Nonlinear Control; Mathematical Modeling…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
370
Dynamic Incentives for Optimal Control of Competitive Power Systems
Published 2022Subjects: “…Strommarkt; Dynamische Optimierung; Spieltheorie; Nichtlinearer Reglerentwurf; Mathematische Modellbildung; Electricity Market; Dynamic Optimization; Game Theory; Nonlinear Control; Mathematical Modeling…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
371
Misunderstandings False Beliefs in Communication
Published 2023Subjects: “…Conversational Expectations;Successful Communication;Game Theory;Misunderstandings;Language and Human Interaction;Behavioral Economics…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
372
Medienqualität Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio
Published 2020Subjects: “…Computer Games…”
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DOAB: description of the publication
Electronic Book Chapter -
373
Medienqualität Diskurse aus dem Grimme-Institut zu Fernsehen, Internet und Radio
Published 2020Subjects: “…Computer Games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
374
Chapter 23 Precarious Eating Young Koreans' Digital Practice of Mukbang
Published 2023Subjects: “…Korean popular culture, BTS, Parasite, Squid Game, K-Pop, Korean Wave, Hallyu, K-Drama, Social media age…”
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DOAB: description of the publication
Electronic Book Chapter -
375
Introducing Korean Popular Culture
Published 2023Subjects: “…Korean popular culture, BTS, Parasite, Squid Game, K-Pop, Korean Wave, Hallyu, K-Drama, Social media age…”
DOAB: description of the publication
Electronic Book Chapter -
376
Introducing Korean Popular Culture
Published 2023Subjects: “…Korean popular culture, BTS, Parasite, Squid Game, K-Pop, Korean Wave, Hallyu, K-Drama, Social media age…”
OAPEN Library: description of the publication
Electronic Book Chapter -
377
Chapter 23 Precarious Eating Young Koreans' Digital Practice of Mukbang
Published 2023Subjects: “…Korean popular culture, BTS, Parasite, Squid Game, K-Pop, Korean Wave, Hallyu, K-Drama, Social media age…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
378
Internet and Smartphone Use-Related Addiction Health Problems: Treatment, Education and Research
Published 2021Subjects: “…gaming…”
DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
379
Video Game Art Reader Volume 2
Published 2018Subjects: “…Computer game art…”
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DOAB: download the publication
DOAB: description of the publication
Electronic Book Chapter -
380
Video Game Art Reader Volume 4
Published 2022Subjects: “…Computer game art…”
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DOAB: description of the publication
Electronic Book Chapter