Search Results - "Games."
Suggested Topics within your search.
Suggested Topics within your search.
- Media studies 88
- Computer games / online games: strategy guides 49
- History of engineering & technology 37
- Technology: general issues 36
- Research & information: general 31
- Games 26
- Popular culture 24
- Games development & programming 21
- Education 17
- Literary studies: general 17
- Economic theory & philosophy 16
- Humanities 16
- Electronic, holographic & video art 14
- Psychology 14
- Social & cultural anthropology, ethnography 14
- The arts: general issues 14
- Computer science 13
- Game theory 13
- Film, TV & radio 12
- Individual artists, art monographs 12
- Computer games design 11
- Economics, finance, business & management 11
- Artificial intelligence 10
- Biology, life sciences 10
- Cultural studies 10
- Mathematics & science 10
- Society & culture: general 10
- Electrical engineering 9
- Hobbies, quizzes & games 9
- Information technology industries 9
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461
Transformationen der Theaterlandschaft Zur Fördersituation der Freien Darstellenden Künste in Deutschland
Published 2022Subjects: “…Game Operation…”
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Electronic Book Chapter -
462
Transformationen der Theaterlandschaft Zur Fördersituation der Freien Darstellenden Künste in Deutschland. 2., erweiterte Ausgabe der Gesamtstudie
Published 2022Subjects: “…Game Operation…”
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463
Transformationen der Theaterlandschaft Zur Fördersituation der Freien Darstellenden Künste in Deutschland
Published 2022Subjects: “…Game Operation…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
464
Transformationen der Theaterlandschaft Zur Fördersituation der Freien Darstellenden Künste in Deutschland. 2., erweiterte Ausgabe der Gesamtstudie
Published 2022Subjects: “…Game Operation…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
465
Chapter 8 Black Lives Matter: A Context for Teaching Mathematics for Social Justice
Published 2018Subjects: “…game design…”
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DOAB: description of the publication
Electronic Book Chapter -
466
Chapter 8 Black Lives Matter: A Context for Teaching Mathematics for Social Justice
Published 2018Subjects: “…game design…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
467
Wellness, Fitness, Body Composition, Training and Performance Monitoring to Improve Athletes Life Quality
Published 2023Subjects: “…small-sided games…”
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Electronic Book Chapter -
468
Spirituality and Addiction
Published 2022Subjects: “…players of games of chance…”
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Electronic Book Chapter -
469
Groundwater overexploitation in the North China Plain: A path to sustainability
Published 2022Subjects: “…Groundwater game app…”
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Electronic Book Chapter -
470
Groundwater overexploitation in the North China Plain: A path to sustainability
Published 2022Subjects: “…Groundwater game app…”
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Electronic Book Chapter -
471
Religion, Ritual and Ritualistic Objects
Published 2019Subjects: “…digital games…”
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Electronic Book Chapter -
472
Knowledge Management, Trust and Communication in the Era of Social Media
Published 2020Subjects: “…computer games…”
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Electronic Book Chapter -
473
Cartography and Geomedia
Published 2023Subjects: “…gaming cartography…”
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Electronic Book Chapter -
474
Brain-Computer Interfaces for Human Augmentation
Published 2019Subjects: “…20-questions-game…”
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Electronic Book Chapter -
475
Culturally Specific Pedagogy in the Mathematics Classroom
Published 2018Subjects: “…african american students; black lives matter; black students; blm; cognition; computational thinking; computer scaffolding; critical race theory; crt; culturally diverse students; culture; cultural; funds of knowledge; game design; linguistically diverse students; math; mathematics education; maths; native american students; place; rural students; spatial visualization; stem education…”
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Electronic Book Chapter -
476
Cyberpunk in a Transnational Context
Published 2019Subjects: “…Guerrilla Games…”
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477
Handbuch Audiovisuelle Translation Arbeitsmittel für Wissenschaft, Studium, Praxis
Published 2024Subjects: “…Audio description; Audiovisual translation; Education; Accessibility; Didactics; Television; Film interpretation; Film; Film translation; Hearing film; Methods; Museum; Mutimodal translation; Quality assurance; Remake; Language version film; Streaming; Dubbing; Dubbing studio; Theater; Surtitles; Subtitling; Video game translation; Voice-over…”
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DOAB: description of the publication
Electronic Book Chapter -
478
Handbuch Audiovisuelle Translation Arbeitsmittel für Wissenschaft, Studium, Praxis
Published 2024Subjects: “…Audio description; Audiovisual translation; Education; Accessibility; Didactics; Television; Film interpretation; Film; Film translation; Hearing film; Methods; Museum; Mutimodal translation; Quality assurance; Remake; Language version film; Streaming; Dubbing; Dubbing studio; Theater; Surtitles; Subtitling; Video game translation; Voice-over…”
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Electronic Book Chapter -
479
Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality
Published 2023Subjects: “…serious game…”
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Electronic Book Chapter -
480
Foundations of Software Science and Computation Structures 23rd International Conference, FOSSACS 2020, Held as Part of the European Joint Conferences on Theory and Practice of Sof...
Published 2020Subjects: “…language theory, automata, and games…”
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Electronic Book Chapter