Search Results - "Games."
Suggested Topics within your search.
Suggested Topics within your search.
- Media studies 88
- Computer games / online games: strategy guides 49
- History of engineering & technology 37
- Technology: general issues 36
- Research & information: general 31
- Games 26
- Popular culture 24
- Games development & programming 21
- Education 17
- Literary studies: general 17
- Economic theory & philosophy 16
- Humanities 16
- Electronic, holographic & video art 14
- Psychology 14
- Social & cultural anthropology, ethnography 14
- The arts: general issues 14
- Computer science 13
- Game theory 13
- Film, TV & radio 12
- Individual artists, art monographs 12
- Computer games design 11
- Economics, finance, business & management 11
- Artificial intelligence 10
- Biology, life sciences 10
- Cultural studies 10
- Mathematics & science 10
- Society & culture: general 10
- Electrical engineering 9
- Hobbies, quizzes & games 9
- Information technology industries 9
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101
Respawn Gamers, Hackers, and Technogenic Life
Published 2018Subjects: “…video games…”
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Electronic Book Chapter -
102
La création dans l'industrie du jeu vidéo
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Electronic Book Chapter -
103
Computer Game Development
Published 2022Subjects: “…Computer games design bicssc…”
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DOAB: description of the publication
Electronic Book Chapter -
104
Respawn Gamers, Hackers, and Technogenic Life
Published 2018Subjects: “…video games…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
105
Video Game Characters and Transmedia Storytelling The Dynamic Game Character
Published 2023Subjects: “…Computer games / online games: strategy guides bicssc…”
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DOAB: description of the publication
Electronic Book Chapter -
106
Limited Information Shared Control and its Applications to Large Vehicle Manipulators
Published 2024Subjects: “…Experimental Validation; Vehicle Manipulator; Cooperative Shared Control; Potential Games; Differential Games; Experimentelle Validierung; Mobile Arbeitsmaschinen; Kooperative Regelung; Potenzialspiele; Differenzialspiele…”
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DOAB: description of the publication
Electronic Book Chapter -
107
Video Game Characters and Transmedia Storytelling The Dynamic Game Character
Published 2023Subjects: “…Computer games / online games: strategy guides bicssc…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
108
Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX /
Published 2021Subjects: “…Game Development.…”
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Electronic eBook -
109
Quest to Learn Developing the School for Digital Kids
Published 2010Subjects: “…Computer games / online games: strategy guides bicssc…”
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Electronic Book Chapter -
110
Quest to Learn Developing the School for Digital Kids
Published 2010Subjects: “…Computer games / online games: strategy guides bicssc…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
111
Paratextualizing Games Investigations on the Paraphernalia and Peripheries of Play
Published 2021Subjects: “…Digital Games…”
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Electronic Book Chapter -
112
Mental Health | Atmospheres | Video Games New Directions in Game Research II
Published 2022Subjects: “…Video Games…”
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Electronic Book Chapter -
113
The Pop Theology of Videogames Producing and Playing with Religion
Published 2023Subjects: “…Computer games / online games: strategy guides bicssc…”
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DOAB: description of the publication
Electronic Book Chapter -
114
Paratextualizing Games Investigations on the Paraphernalia and Peripheries of Play
Published 2021Subjects: “…Digital Games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
115
Mental Health | Atmospheres | Video Games New Directions in Game Research II
Published 2022Subjects: “…Video Games…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
Electronic Book Chapter -
116
The Pop Theology of Videogames Producing and Playing with Religion
Published 2023Subjects: “…Computer games / online games: strategy guides bicssc…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
117
Gamification for Innovators and Entrepreneurs Using Games to Drive Innovation and Facilitate Learning
Published 2022Subjects: “…Games in teaching and learning Innovation…”
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118
Gamification for Innovators and Entrepreneurs Using Games to Drive Innovation and Facilitate Learning
Published 2022Subjects: “…Games in teaching and learning Innovation…”
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OAPEN Library: description of the publication
Electronic Book Chapter -
119
Learning Disabilities An International Perspective
Published 2017Subjects: “…dyslexia, artificial neural networks, community, gamification, serious games, mapk…”
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DOAB: description of the publication
Electronic Book Chapter -
120
Scripting Farming Simulator with Lua Unlocking the Virtual Fields
Published 2024Subjects: “…Games development & programming bicssc…”
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DOAB: description of the publication
Electronic Book Chapter