Search Results - "Time"

  1. 921

    Non finito. Opera interrotta e modernità

    Published 2015
    Subjects: “…History: earliest times to present day bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  2. 922

    Symmetry in Mechanical Engineering

    Published 2020
    Subjects: “…time-frequency analysis…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  3. 923

    Advances in Molecular Simulation

    Published 2021
    Subjects: “…multiple time step MD…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  4. 924

    Advances in Public Transport Platform for the Development of Sustainability Cities

    Published 2022
    Subjects: “…passenger waiting time…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  5. 925
  6. 926

    Monitoring and Modelling of Geological Disasters Based on InSAR Observations

    Published 2023
    Subjects: “…InSAR time-series…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  7. 927

    Monitoring and Modelling of Geological Disasters Based on InSAR Observations

    Published 2023
    Subjects: “…InSAR time-series…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  8. 928

    Signal Processing and Analysis of Electrical Circuit by Królczyk, Grzegorz

    Published 2020
    Subjects: “…time delay…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  9. 929

    Rekrutierungen für die Waffen-SS in Südosteuropa Ideen, Ideale und Realitäten einer Vielvölkerarmee by Zaugg, Franziska Anna

    Published 2021
    Subjects: “…History: earliest times to present day bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  10. 930
  11. 931
  12. 932
  13. 933

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  14. 934

    Climate and Atmospheric Dynamics and Predictability

    Published 2021
    Subjects: “…time-series statistical analysis…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  15. 935

    Quantum Information and Symmetry

    Published 2020
    Subjects: “…time-dependent driving fields…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  16. 936

    Natural Fibre Biocomposites

    Published 2020
    Subjects: “…ultrasonic vibration time…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  17. 937

    Imaging and engineering optical localized modes at the nanoscale by Caselli, Niccolò

    Published 2016
    Subjects: “…Astronomy, space & time bicssc…”
    DOAB: download the publication
    DOAB: description of the publication
    Electronic Book Chapter
  18. 938

    Imaging and engineering optical localized modes at the nanoscale by Caselli, Niccolò

    Published 2016
    Subjects: “…Astronomy, space & time bicssc…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  19. 939

    StarCraft Legacy of the Real-Time Strategy by Dor, Simon

    Published 2024
    Subjects: “…StarCraft, Strategy games, Real-time strategy games, Esports, Blizzard Entertainment, South Korea, Esports in South Korea, History of video games, Game Design History, Personal Computer History, Competitive Games, Cultural and Media History, Gameplay, Artificial Intelligence Opponents, Multiplayer Games, Map Editors, User-Generated Content, Hacker Culture, Modding, Science fiction, Video Games in the 1990s…”
    OAPEN Library: download the publication
    OAPEN Library: description of the publication
    Electronic Book Chapter
  20. 940