खोज परिणाम - "Video Game"
प्रस्तावित विषय : खोज निहित
प्रस्तावित विषय : खोज निहित
- Media studies 20
- Computer games / online games: strategy guides 12
- Popular culture 8
- Literary studies: general 5
- Psychology 5
- Society & culture: general 5
- IT, Internet & electronic resources in libraries 4
- Language: reference & general 4
- Literature: history & criticism 4
- Social & cultural anthropology, ethnography 4
- Social & cultural history 4
- linguistics 4
- Communication studies 3
- The arts 3
- 20th century history: c 1900 to c 2000 2
- 21st century history: from c 2000 - 2
- Computer games design 2
- Cultural studies 2
- Digital TV & media centres: consumer/user guides 2
- Educational equipment & technology, computer-aided learning (CAL) 2
- Film, TV & radio 2
- Historiography 2
- History: theory & methods 2
- Humanities 2
- Impact of science & technology on society 2
- Literary studies: fiction, novelists & prose writers 2
- Media, information & communication industries 2
- Medicine: general issues 2
- Music 2
- Neurosciences 2
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1
Future Gaming Creative Interventions in Video Game Culture
प्रकाशित 2018विषय: “…video game…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
2
Future Gaming Creative Interventions in Video Game Culture
प्रकाशित 2018विषय: “…video game…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
3
Assessing the Therapeutic Uses and Effectiveness of Virtual Reality, Augmented Reality and Video Games for Emotion Regulation and Stress Management
प्रकाशित 2020विषय: “…video game…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
4
More than a game: The computer game as fictional form
प्रकाशित 2003विषय: “…Half-Life (video game)…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
5
More than a game: The computer game as fictional form
प्रकाशित 2003विषय: “…Half-Life (video game)…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
इलेक्ट्रोनिक पुस्तक अध्याय -
6
The Emergence of the Digital Humanities
प्रकाशित 2013विषय: “…video game studies…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
7
The Emergence of the Digital Humanities
प्रकाशित 2013विषय: “…video game studies…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
8
Respawn Gamers, Hackers, and Technogenic Life
प्रकाशित 2018विषय: “…video games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
9
Respawn Gamers, Hackers, and Technogenic Life
प्रकाशित 2018विषय: “…video games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
10
Storyplaying: Agency and Narrative in Video Games
प्रकाशित 2013विषय: “…Video Games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
11
Video Games as Tools to Achieve Insight into Cognitive Processes
प्रकाशित 2015विषय: “…Video Games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
12
Chapter 13 Translation in literary magazines
प्रकाशित 2022विषय: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
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DOAB: description of the publication
इलेक्ट्रोनिक पुस्तक अध्याय -
13
The Routledge Handbook of Translation and Media
प्रकाशित 2022विषय: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
DOAB: description of the publication
इलेक्ट्रोनिक पुस्तक अध्याय -
14
The Routledge Handbook of Translation and Media
प्रकाशित 2022विषय: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
OAPEN Library: description of the publication
इलेक्ट्रोनिक पुस्तक अध्याय -
15
Chapter 13 Translation in literary magazines
प्रकाशित 2022विषय: “…Routledge Handbook of Translation and Media, Translation and social media, Translation and Journalism, Video game localization, translated news, Multimodality and translation, News Translation, Multimodality and translation,Media and translation,Esperança Bielsa, audiovisual translation…”
OAPEN Library: download the publication
OAPEN Library: description of the publication
इलेक्ट्रोनिक पुस्तक अध्याय -
16
Effects of Game and Game-like Training on Neurocognitive Plasticity
प्रकाशित 2016विषय: “…Video Games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
17
Lo spazio narrativo nei videogiochi la rappresentazione dello spazio virtuale come nuova modalità narrativa negli Entertainment Games e nei Cultural Games
प्रकाशित 2023विषय: “…Virtual Space, Narrative Space, Digital Drawing, Cultural Heritage, Cultural Video Games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
18
Game Production Studies
प्रकाशित 2021विषय: “…video games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
19
Game Production Studies
प्रकाशित 2021विषय: “…video games…”
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इलेक्ट्रोनिक पुस्तक अध्याय -
20
Trauma im Computerspiel Mediale Repräsentationen mentaler Extremerfahrungen
प्रकाशित 2022विषय: “…Video Game…”
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इलेक्ट्रोनिक पुस्तक अध्याय